# Class Toolbar

java.lang.Object
com.codename1.ui.Component
com.codename1.ui.Container
com.codename1.ui.Toolbar

All Implemented Interfaces:
  `Animation, Editable, StyleListener, Iterable<Component>`

public class Toolbar extends Container

Toolbar replaces the default title area with a powerful abstraction that allows functionality ranging from side menus (hamburger) to title animations and any arbitrary component type. Toolbar allows customizing the Form title with different commands on the title area, within the side menu or the overflow menu.

The Toolbar allows placing components in one of 4 positions as illustrated by the sample below:

    Toolbar.setGlobalToolbar(true);

    Form hi = new Form("Toolbar", new BoxLayout(BoxLayout.Y_AXIS));
    Style s = UIManager.getInstance().getComponentStyle("TitleCommand");
    FontImage icon = FontImage.createMaterial(FontImage.MATERIAL_WARNING, s);
    hi.getToolbar().addCommandToLeftBar("Left", icon, (e) -> Log.p("Clicked"));
    hi.getToolbar().addCommandToRightBar("Right", icon, (e) -> Log.p("Clicked"));
    hi.getToolbar().addCommandToOverflowMenu("Overflow", icon, (e) -> Log.p("Clicked"));
    hi.getToolbar().addCommandToSideMenu("Sidemenu", icon, (e) -> Log.p("Clicked"));
    hi.show();

`Toolbar` supports a search mode that implicitly replaces the title with a search field/magnifying glass effect. The code below demonstrates searching thru the contacts using this API:

    Image duke = null;
    try {
        duke = Image.createImage("/duke.png");
    } catch(IOException err) {
        Log.e(err);
    }
    int fiveMM = Display.getInstance().convertToPixels(5);
    final Image finalDuke = duke.scaledWidth(fiveMM);
    Toolbar.setGlobalToolbar(true);
    Form hi = new Form("Search", BoxLayout.y());
    hi.add(new InfiniteProgress());
    Display.getInstance().scheduleBackgroundTask(()-> {
        // this will take a while...
        Contact[] cnts = Display.getInstance().getAllContacts(true, true, true, true, false, false);
        Display.getInstance().callSerially(() -> {
            hi.removeAll();
            for(Contact c : cnts) {
                MultiButton m = new MultiButton();
                m.setTextLine1(c.getDisplayName());
                m.setTextLine2(c.getPrimaryPhoneNumber());
                Image pic = c.getPhoto();
                if(pic != null) {
                    m.setIcon(fill(pic, finalDuke.getWidth(), finalDuke.getHeight()));
                } else {
                    m.setIcon(finalDuke);
                }
                hi.add(m);
            }
            hi.revalidate();
        });
    });

    hi.getToolbar().addSearchCommand(e -> {
        String text = (String)e.getSource();
        if(text == null || text.length() == 0) {
            // clear search
            for(Component cmp : hi.getContentPane()) {
                cmp.setHidden(false);
                cmp.setVisible(true);
            }
            hi.getContentPane().animateLayout(150);
        } else {
            text = text.toLowerCase();
            for(Component cmp : hi.getContentPane()) {
                MultiButton mb = (MultiButton)cmp;
                String line1 = mb.getTextLine1();
                String line2 = mb.getTextLine2();
                boolean show = line1 != null && line1.toLowerCase().indexOf(text) > -1 ||
                        line2 != null && line2.toLowerCase().indexOf(text) > -1;
                mb.setHidden(!show);
                mb.setVisible(show);
            }
            hi.getContentPane().animateLayout(150);
        }
    }, 4);

    hi.show();

The following code also demonstrates search with a more custom UX where the title area was replaced dynamically. This code predated the builtin search support above. Notice that the `TextField` and its hint are styled to look like the title.

    Toolbar.setGlobalToolbar(true);
    Style s = UIManager.getInstance().getComponentStyle("Title");

    Form hi = new Form("Toolbar", BoxLayout.y());
    TextField searchField = new TextField("", "Toolbar Search");
    searchField.getHintLabel().setUIID("Title");
    searchField.setUIID("Title");
    searchField.getAllStyles().setAlignment(Component.LEFT);
    hi.getToolbar().setTitleComponent(searchField);

    FontImage searchIcon = FontImage.createMaterial(FontImage.MATERIAL_SEARCH, s);
    hi.getToolbar().addCommandToRightBar("", searchIcon, e -> searchField.startEditingAsync());

    hi.addAll(new Label("A Game of Thrones"), new Label("A Clash Of Kings"), new Label("A Storm Of Swords"));
    searchField.addDataChangedListener((type, index) -> {
        String text = searchField.getText().toLowerCase();
        for (Component cmp : hi.getContentPane()) {
            Label l = (Label) cmp;
            boolean show = text.length() == 0 || l.getText().toLowerCase().indexOf(text) > -1;
            cmp.setHidden(!show);
            cmp.setVisible(show);
        }
        hi.getContentPane().animateLayout(250);
    });
    hi.show();

This sample code show off title animations that allow a title to change (and potentially shrink) as the user scrolls down the UI. The 3 frames below show a step by step process in the change.

    Toolbar.setGlobalToolbar(true);

    Form hi = new Form("Toolbar", new BoxLayout(BoxLayout.Y_AXIS));
    EncodedImage placeholder = EncodedImage.createFromImage(Image.createImage(hi.getWidth(), hi.getWidth() / 5, 0xffff0000), true);
    URLImage background = URLImage.createToStorage(placeholder, "400px-AGameOfThrones.jpg",
            "http://awoiaf.westeros.org/images/thumb/9/93/AGameOfThrones.jpg/400px-AGameOfThrones.jpg");
    background.fetch();
    Style stitle = hi.getToolbar().getTitleComponent().getUnselectedStyle();
    stitle.setBgImage(background);
    stitle.setBackgroundType(Style.BACKGROUND_IMAGE_SCALED_FILL);
    stitle.setPaddingUnit(Style.UNIT_TYPE_DIPS, Style.UNIT_TYPE_DIPS, Style.UNIT_TYPE_DIPS, Style.UNIT_TYPE_DIPS);
    stitle.setPaddingTop(15);
    SpanButton credit = new SpanButton("This excerpt is from A Wiki Of Ice And Fire. Please check it out by clicking here!");
    credit.addActionListener((e) -> Display.getInstance().execute("http://awoiaf.westeros.org/index.php/A_Game_of_Thrones"));
    hi.add(new SpanLabel("A Game of Thrones is the first of seven planned novels in A Song of Ice and Fire, an epic fantasy series by American author George R. R. Martin. It was first published on 6 August 1996. The novel was nominated for the 1998 Nebula Award and the 1997 World Fantasy Award,[1] and won the 1997 Locus Award.[2] The novella Blood of the Dragon, comprising the Daenerys Targaryen chapters from the novel, won the 1997 Hugo Award for Best Novella. ")).
            add(new Label("Plot introduction", "Heading")).
            add(new SpanLabel("A Game of Thrones is set in the Seven Kingdoms of Westeros, a land reminiscent of Medieval Europe. In Westeros the seasons last for years, sometimes decades, at a time.\n\n" +
                "Fifteen years prior to the novel, the Seven Kingdoms were torn apart by a civil war, known alternately as \"Robert's Rebellion\" and the \"War of the Usurper.\" Prince Rhaegar Targaryen kidnapped Lyanna Stark, arousing the ire of her family and of her betrothed, Lord Robert Baratheon (the war's titular rebel). The Mad King, Aerys II Targaryen, had Lyanna's father and eldest brother executed when they demanded her safe return. Her second brother, Eddard, joined his boyhood friend Robert Baratheon and Jon Arryn, with whom they had been fostered as children, in declaring war against the ruling Targaryen dynasty, securing the allegiances of House Tully and House Arryn through a network of dynastic marriages (Lord Eddard to Catelyn Tully and Lord Arryn to Lysa Tully). The powerful House Tyrell continued to support the King, but House Lannister and House Martell both stalled due to insults against their houses by the Targaryens. The civil war climaxed with the Battle of the Trident, when Prince Rhaegar was killed in battle by Robert Baratheon. The Lannisters finally agreed to support King Aerys, but then brutally... ")).
            add(credit);

    ComponentAnimation title = hi.getToolbar().getTitleComponent().createStyleAnimation("Title", 200);
    hi.getAnimationManager().onTitleScrollAnimation(title);
    hi.show();

- ## Nested Class Summary

  Nested Classes
  Modifier and Type
  Class
  Description
  `static enum`
  `Toolbar.BackCommandPolicy`
  The behavior of the back command in the title

- ## Field Summary

  ### Fields inherited from class Component

  `BASELINE, BOTTOM, BRB_CENTER_OFFSET, BRB_CONSTANT_ASCENT, BRB_CONSTANT_DESCENT, BRB_OTHER, CENTER, CROSSHAIR_CURSOR, DEFAULT_CURSOR, DRAG_REGION_IMMEDIATELY_DRAG_X, DRAG_REGION_IMMEDIATELY_DRAG_XY, DRAG_REGION_IMMEDIATELY_DRAG_Y, DRAG_REGION_LIKELY_DRAG_X, DRAG_REGION_LIKELY_DRAG_XY, DRAG_REGION_LIKELY_DRAG_Y, DRAG_REGION_NOT_DRAGGABLE, DRAG_REGION_POSSIBLE_DRAG_X, DRAG_REGION_POSSIBLE_DRAG_XY, DRAG_REGION_POSSIBLE_DRAG_Y, E_RESIZE_CURSOR, HAND_CURSOR, LEFT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NW_RESIZE_CURSOR, RIGHT, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, TOP, W_RESIZE_CURSOR, WAIT_CURSOR`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `Toolbar()`
  Empty Constructor
  `Toolbar(boolean layered)`
  This constructor places the Toolbar on a different layer on top of the Content Pane.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `void`
  `addCommandToLeftBar(Command cmd)`
  Adds a Command to the TitleArea on the left side.
  `Command`
  `addCommandToLeftBar(String name, Image icon, ActionListener ev)`
  Adds a Command to the TitleArea on the left side.
  `void`
  `addCommandToLeftSideMenu(Command cmd)`
  Adds a Command to the left side navigation menu
  `Command`
  `addCommandToLeftSideMenu(String name, Image icon, ActionListener ev)`
  Adds a Command to the left side navigation menu
  `void`
  `addCommandToOverflowMenu(Command cmd)`
  Adds a Command to the overflow menu
  `Command`
  `addCommandToOverflowMenu(String name, Image icon, ActionListener ev)`
  Adds a Command to the overflow menu
  `void`
  `addCommandToRightBar(Command cmd)`
  Adds a Command to the TitleArea on the right side.
  `Command`
  `addCommandToRightBar(String name, Image icon, ActionListener ev)`
  Adds a Command to the TitleArea on the right side.
  `void`
  `addCommandToRightSideMenu(Command cmd)`
  Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
  `Command`
  `addCommandToRightSideMenu(String name, Image icon, ActionListener ev)`
  Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing)
  `void`
  `addCommandToSideMenu(Command cmd)`
  Adds a Command to the left or right side navigation menu according to the state of RTL.
  `Command`
  `addCommandToSideMenu(String name, Image icon, ActionListener ev)`
  Adds a Command to the left or right side navigation menu according to the state of RTL.
  `void`
  `addComponentToLeftSideMenu(Component cmp)`
  Adds a Component to the left side navigation menu.
  `void`
  `addComponentToLeftSideMenu(Component cmp, Command cmd)`
  Adds a Component to the left side navigation menu.
  `protected void`
  `addComponentToLeftSideMenu(Container menu, Component cmp)`
  This method responsible to add a Component to the left side navigation panel.
  `void`
  `addComponentToRightSideMenu(Component cmp)`
  Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
  `void`
  `addComponentToRightSideMenu(Component cmp, Command cmd)`
  Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).
  `protected void`
  `addComponentToRightSideMenu(Container menu, Component cmp)`
  This method responsible to add a Component to the right side navigation panel.
  `void`
  `addComponentToSideMenu(Component cmp)`
  Adds a Component to the left or right side navigation menu, according to the state of RTL.
  `void`
  `addComponentToSideMenu(Component cmp, Command cmd)`
  Adds a Component to the left or right side navigation menu, according to the state of RTL.
  `protected void`
  `addComponentToSideMenu(Container menu, Component cmp)`
  This method is responsible to add a Component to the left or right side navigation panel according to the state of RTL.
  `Command`
  `addMaterialCommandToLeftBar(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToLeftBar(String name, char icon, ActionListener ev)`
  Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToLeftSideMenu(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToLeftSideMenu(String name, char icon, ActionListener ev)`
  Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToOverflowMenu(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToOverflowMenu(String name, char icon, ActionListener ev)`
  Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToRightBar(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToRightBar(String name, char icon, ActionListener ev)`
  Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToRightSideMenu(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
  `Command`
  `addMaterialCommandToRightSideMenu(String name, char icon, ActionListener ev)`
  Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).
  `Command`
  `addMaterialCommandToSideMenu(String name, char icon, float size, ActionListener ev)`
  Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.
  `Command`
  `addMaterialCommandToSideMenu(String name, char icon, ActionListener ev)`
  Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.
  `void`
  `addSearchCommand(ActionListener callback)`
  This method add a search Command on the right bar of the `Toolbar`.
  `void`
  `addSearchCommand(ActionListener callback, float iconSize)`
  This method add a search Command on the right bar of the `Toolbar`.
  `boolean`
  `animate()`
  Allows the animation to reduce "repaint" calls when it returns false.
  `void`
  `closeLeftSideMenu()`
  Closes the left side menu
  `void`
  `closeLeftSideMenu(Runnable onFinish)`
  Closes the left side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached.
  `void`
  `closeRightSideMenu()`
  Closes the right side menu
  `void`
  `closeRightSideMenu(Runnable onFinish)`
  Closes the right side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached.
  `void`
  `closeSideMenu()`
  Closes the current side menu
  `void`
  `closeSideMenu(Runnable onFinish)`
  Closes the current side menu and invokes `onFinish` once the side-menu dispose animation has completed and the Toolbar layered-pane dim has been detached.
  `protected Container`
  `constructRightSideNavigationComponent()`
  Creates an empty right side navigation panel.
  `protected Container`
  `constructSideNavigationComponent()`
  Creates an empty left side navigation panel.
  `protected List`
  `createOverflowCommandList(Vector commands)`
  Creates the list component containing the commands within the given vector used for showing the menu dialog
  `protected Container`
  `createSideNavigationComponent(Vector commands, String placement)`
  Creates the side navigation component with the Commands.
  `Button`
  `findCommandComponent(Command c)`
  Find the command component instance if such an instance exists
  `Iterable<Command>`
  `getLeftBarCommands()`
  Returns the commands within the left bar section which can be useful for things like unit testing.
  `Button`
  `getLeftSideMenuButton()`
  Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
  `MenuBar`
  `getMenuBar()`
  Returns the associated SideMenuBar object of this Toolbar.
  `Button`
  `getOverflowButton()`
  Allows runtime manipulation of the overflow button, notice this will only work after the menu was created
  `Iterable<Command>`
  `getOverflowCommands()`
  Returns the commands within the overflow menu which can be useful for things like unit testing.
  `Iterable<Command>`
  `getRightBarCommands()`
  Returns the commands within the right bar section which can be useful for things like unit testing.
  `Button`
  `getRightSideMenuButton()`
  Allows runtime manipulation of the side menu button, notice this will only work after the menu was created
  `Iterable<Command>`
  `getRightSideMenuCommands()`
  Returns the commands within the right side menu which can be useful for things like unit testing.
  `Iterable<Command>`
  `getSideMenuCommands()`
  Returns the commands within the left side menu which can be useful for things like unit testing.
  `Component`
  `getTitleComponent()`
  Returns the Toolbar title Component.
  `void`
  `hideToolbar()`
  Hide the Toolbar if it is currently showing
  `protected void`
  `initTitleBarStatus()`
  Adds a status bar space to the north of the Component, subclasses can override this default behavior.
  `static boolean`
  `isCenteredDefault()`
  Indicates whether the toolbar should be properly centered by default
  `static boolean`
  `isEnableSideMenuSwipe()`
  Enables/Disables the side menu bar swipe, defaults to true
  `static boolean`
  `isGlobalToolbar()`
  Enables/disables the Toolbar for all the forms in the application.
  `static boolean`
  `isOnTopSideMenu()`
  Indicates if the side menu is in "on-top" mode
  `static boolean`
  `isPermanentSideMenu()`
  Creates a static side menu that doesn't fold instead of the standard sidemenu.
  `boolean`
  `isSideMenuShowing()`
  Returns true if the left or right side menu is open which is useful for walk through tours etc.
  `boolean`
  `isTitleCentered()`
  Returns true if the title is centered via the layout
  `void`
  `openRightSideMenu()`
  This is a convenience method to open the right side menu bar.
  `void`
  `openSideMenu()`
  This is a convenience method to open the left side menu bar.
  `void`
  `removeCommand(Command cmd)`
  Removes a Command from the MenuBar
  `void`
  `removeOverflowCommand(Command cmd)`
  Removes the given overflow menu command, notice that this has no effect on the menu that is currently showing (if it is currently showing) only on the upcoming iterations.
  `void`
  `removeSearchCommand()`
  Removes a previously installed search command
  `void`
  `setBackCommand(Command cmd)`
  Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
  `void`
  `setBackCommand(Command cmd, Toolbar.BackCommandPolicy policy)`
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
  `void`
  `setBackCommand(Command cmd, Toolbar.BackCommandPolicy policy, float iconSize)`
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
  `Command`
  `setBackCommand(String title, ActionListener<ActionEvent> listener)`
  Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable.
  `Command`
  `setBackCommand(String title, Toolbar.BackCommandPolicy policy, ActionListener<ActionEvent> listener)`
  Sets the back command in the title bar and in the form, back command behaves based on the given policy type
  `static void`
  `setCenteredDefault(boolean aCenteredDefault)`
  Indicates whether the toolbar should be properly centered by default
  `void`
  `setComponentToRightSideMenuSouth(Component sidemenuSouthComponent)`
  Places a component in the south portion (bottom) of the right side menu.
  `void`
  `setComponentToSideMenuSouth(Component sidemenuSouthComponent)`
  Places a component in the south portion (bottom) of the left side menu.
  `static void`
  `setEnableSideMenuSwipe(boolean aEnableSideMenuSwipe)`
  Enables/Disables the side menu bar swipe, defaults to true
  `static void`
  `setGlobalToolbar(boolean gt)`
  Enables/disables the Toolbar for all the forms in the application.
  `static void`
  `setOnTopSideMenu(boolean aOnTopSideMenu)`
  Sets the side menu to "on-top" mode
  `static void`
  `setPermanentSideMenu(boolean p)`
  Creates a static side menu that doesn't fold instead of the standard sidemenu.
  `void`
  `setRightSideMenuCmdsAlignedToLeft(boolean toLeft)`
  Normally on a right side menu the alignment should be "mirrored" in comparision with the left side menu, also for non-RTL languages: this method allows to change this default behaviour for non-RTL languages, forcing the alignment of the Commands of the right side menu to left.
  `void`
  `setScrollOffUponContentPane(boolean scrollOff)`
  Sets the Toolbar to scroll off the screen upon content scroll.
  `void`
  `setTitle(String title)`
  Sets the title of the Toolbar.
  `void`
  `setTitleCentered(boolean cent)`
  Makes the title align to the center accurately by doing it at the layout level which also takes into account right/left commands
  `void`
  `setTitleComponent(Component titleCmp)`
  Sets the Toolbar title component.
  `protected Command`
  `showOverflowMenu(Dialog menu)`
  `void`
  `showSearchBar(ActionListener<ActionEvent> callback)`
  Shows the search bar manually which is useful for use cases of popping up search from code
  `void`
  `showToolbar()`
  Show the Toolbar if it is currently not showing

  ### Methods inherited from class Container

  `add, add, add, add, add, add, addAll, addComponent, addComponent, addComponent, addComponent, animateHierarchy, animateHierarchyAndWait, animateHierarchyFade, animateHierarchyFadeAndWait, animateLayout, animateLayoutAndWait, animateLayoutFade, animateLayoutFadeAndWait, animateUnlayout, animateUnlayoutAndWait, applyRTL, calcPreferredSize, cancelRepaints, clearClientProperties, constrainHeightWhenScrollable, constrainWidthWhenScrollable, contains, createAnimateHierarchy, createAnimateHierarchyFade, createAnimateLayout, createAnimateLayoutFade, createAnimateLayoutFadeAndWait, createAnimateMotion, createAnimateUnlayout, createReplaceTransition, dragInitiated, drop, encloseIn, encloseIn, findDropTargetAt, findFirstFocusable, fireClicked, flushReplace, forceRevalidate, getBottomGap, getChildrenAsList, getClosestComponentTo, getComponentAt, getComponentAt, getComponentCount, getComponentIndex, getGridPosX, getGridPosY, getLayout, getLayoutHeight, getLayoutWidth, getLeadComponent, getLeadParent, getResponderAt, getSafeAreaRoot, getScrollIncrement, getSideGap, getUIManager, initLaf, invalidate, isEnabled, isSafeArea, isSafeAreaRoot, isScrollableX, isScrollableY, isSelectableInteraction, isSurface, iterator, iterator, keyPressed, keyReleased, layoutContainer, morph, morphAndWait, paint, paintComponentBackground, paintGlass, paramString, pointerPressed, refreshTheme, removeAll, removeComponent, replace, replace, replaceAndWait, replaceAndWait, replaceAndWait, revalidate, revalidateLater, revalidateWithAnimationSafety, scrollComponentToVisible, setCellRenderer, setEnabled, setLayout, setLeadComponent, setSafeArea, setSafeAreaRoot, setScrollable, setScrollableX, setScrollableY, setScrollIncrement, setShouldCalcPreferredSize, setShouldLayout, setUIManager, updateTabIndices`

  ### Methods inherited from class Component

  `addDragFinishedListener, addDragOverListener, addDropListener, addFocusListener, addLongPressListener, addPointerDraggedListener, addPointerPressedListener, addPointerReleasedListener, addPullToRefresh, addScrollListener, addStateChangeListener, announceForAccessibility, bindProperty, blocksSideSwipe, calcScrollSize, contains, containsOrOwns, createStyleAnimation, deinitialize, deinitializeCustomStyle, dragEnter, dragExit, dragFinished, draggingOver, drawDraggedImage, focusGained, focusLost, getAbsoluteX, getAbsoluteY, getAccessibilityText, getAllStyles, getAnimationManager, getBaseline, getBaselineResizeBehavior, getBindablePropertyNames, getBindablePropertyTypes, getBorder, getBoundPropertyValue, getBounds, getBounds, getClientProperty, getCloudBoundProperty, getCloudDestinationProperty, getComponentForm, getComponentState, getCursor, getDefaultDragTransparency, getDirtyRegion, getDisabledStyle, getDraggedx, getDraggedy, getDragImage, getDragRegionStatus, getDragSpeed, getDragTransparency, getEditingDelegate, getHeight, getInlineAllStyles, getInlineDisabledStyles, getInlinePressedStyles, getInlineSelectedStyles, getInlineStylesTheme, getInlineUnselectedStyles, getInnerHeight, getInnerPreferredH, getInnerPreferredW, getInnerWidth, getInnerX, getInnerY, getLabelForComponent, getName, getNativeOverlay, getNextFocusDown, getNextFocusLeft, getNextFocusRight, getNextFocusUp, getOuterHeight, getOuterPreferredH, getOuterPreferredW, getOuterWidth, getOuterX, getOuterY, getOwner, getParent, getPreferredH, getPreferredSize, getPreferredSizeStr, getPreferredTabIndex, getPreferredW, getPressedStyle, getPropertyNames, getPropertyTypeNames, getPropertyTypes, getPropertyValue, getSameHeight, getSameWidth, getScrollable, getScrollAnimationSpeed, getScrollDimension, getScrollOpacity, getScrollOpacityChangeSpeed, getScrollX, getScrollY, getSelectCommandText, getSelectedRect, getSelectedStyle, getStyle, getTabIndex, getTensileLength, getTextSelectionSupport, getTooltip, getUIID, getUnselectedStyle, getVisibleBounds, getVisibleBounds, getWidth, getX, getY, growShrink, handlesInput, hasFixedPreferredSize, hasFocus, hideNativeOverlay, initComponent, initCustomStyle, initDisabledStyle, initPressedStyle, initSelectedStyle, initUnselectedStyle, installDefaultPainter, isAlwaysTensile, isBlockLead, isCellRenderer, isChildOf, isDragActivated, isDragAndDropOperation, isDraggable, isDragRegion, isDropTarget, isEditable, isEditing, isFlatten, isFocusable, isGrabsPointerEvents, isHidden, isHidden, isHideInLandscape, isHideInPortrait, isIgnorePointerEvents, isInClippingRegion, isInitialized, isOpaque, isOwnedBy, isPinchBlocksDragAndDrop, isRippleEffect, isRTL, isScrollable, isScrollVisible, isSetCursorSupported, isSmoothScrolling, isSnapToGrid, isStickyDrag, isTactileTouch, isTactileTouch, isTensileDragEnabled, isTraversable, isVisible, keyRepeated, laidOut, longKeyPress, longPointerPress, onScrollX, onScrollY, onSetFocusable, paintBackground, paintBackgrounds, paintBorder, paintBorderBackground, paintComponent, paintComponent, paintIntersectingComponentsAbove, paintLock, paintLockRelease, paintRippleOverlay, paintScrollbars, paintScrollbarX, paintScrollbarY, paintShadows, parsePreferredSize, pinch, pinch, pinchReleased, pointerDragged, pointerDragged, pointerHover, pointerHoverPressed, pointerHoverReleased, pointerPressed, pointerReleased, pointerReleased, putClientProperty, refreshTheme, refreshTheme, remove, removeDragFinishedListener, removeDragOverListener, removeDropListener, removeFocusListener, removeLongPressListener, removePointerDraggedListener, removePointerPressedListener, removePointerReleasedListener, removeScrollListener, removeStateChangeListener, repaint, repaint, requestFocus, resetFocusable, respondsToPointerEvents, scrollRectToVisible, scrollRectToVisible, setAccessibilityText, setAlwaysTensile, setBlockLead, setBoundPropertyValue, setCloudBoundProperty, setCloudDestinationProperty, setComponentState, setCursor, setDefaultDragTransparency, setDirtyRegion, setDisabledStyle, setDraggable, setDragTransparency, setDropTarget, setEditingDelegate, setFlatten, setFocus, setFocusable, setGrabsPointerEvents, setHandlesInput, setHeight, setHidden, setHidden, setHideInLandscape, setHideInPortrait, setIgnorePointerEvents, setInitialized, setInlineAllStyles, setInlineDisabledStyles, setInlinePressedStyles, setInlineSelectedStyles, setInlineStylesTheme, setInlineUnselectedStyles, setIsScrollVisible, setLabelForComponent, setName, setNextFocusDown, setNextFocusLeft, setNextFocusRight, setNextFocusUp, setOpaque, setOwner, setPinchBlocksDragAndDrop, setPreferredH, setPreferredSize, setPreferredSizeStr, setPreferredTabIndex, setPreferredW, setPressedStyle, setPropertyValue, setPullToRefresh, setRippleEffect, setRTL, setSameHeight, setSameSize, setSameWidth, setScrollAnimationSpeed, setScrollOpacityChangeSpeed, setScrollSize, setScrollVisible, setScrollX, setScrollY, setSelectCommandText, setSelectedStyle, setSize, setSmoothScrolling, setSnapToGrid, setTabIndex, setTactileTouch, setTensileDragEnabled, setTensileLength, setTooltip, setTraversable, setUIID, setUIID, setUIIDFinal, setUnselectedStyle, setVisible, setWidth, setX, setY, shouldBlockSideSwipe, shouldBlockSideSwipeLeft, shouldBlockSideSwipeRight, shouldRenderComponentSelection, showNativeOverlay, startEditingAsync, stopEditing, stripMarginAndPadding, styleChanged, toImage, toString, unbindProperty, updateNativeOverlay, visibleBoundsContains`

  ### Methods inherited from class Object

  `clone, equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

  ### Methods inherited from interface Iterable

  `forEach`

- ## Constructor Details

  - ### Toolbar

    public Toolbar()
    Empty Constructor

  - ### Toolbar

    public Toolbar(boolean layered)

    This constructor places the Toolbar on a different layer on top of the Content Pane.

    ###### Parameters

    - `layered`: if true places the Toolbar on top of the Content Pane

- ## Method Details

  - ### isCenteredDefault

    public static boolean isCenteredDefault()

    Indicates whether the toolbar should be properly centered by default

    ###### Returns

    the centeredDefault

  - ### setCenteredDefault

    public static void setCenteredDefault(boolean aCenteredDefault)

    Indicates whether the toolbar should be properly centered by default

    ###### Parameters

    - `aCenteredDefault`: the centeredDefault to set

  - ### isOnTopSideMenu

    public static boolean isOnTopSideMenu()

    Indicates if the side menu is in "on-top" mode

    ###### Returns

    the onTopSideMenu

  - ### setOnTopSideMenu

    public static void setOnTopSideMenu(boolean aOnTopSideMenu)

    Sets the side menu to "on-top" mode

    ###### Parameters

    - `aOnTopSideMenu`: the onTopSideMenu to set

  - ### isEnableSideMenuSwipe

    public static boolean isEnableSideMenuSwipe()

    Enables/Disables the side menu bar swipe, defaults to true

    ###### Returns

    the enableSideMenuSwipe

  - ### setEnableSideMenuSwipe

    public static void setEnableSideMenuSwipe(boolean aEnableSideMenuSwipe)

    Enables/Disables the side menu bar swipe, defaults to true

    ###### Parameters

    - `aEnableSideMenuSwipe`: the enableSideMenuSwipe to set

  - ### isGlobalToolbar

    public static boolean isGlobalToolbar()

    Enables/disables the Toolbar for all the forms in the application. This flag can be flipped via the theme constant `globalToobarBool`. Notice that the name of this method might imply that one toolbar instance will be used for all forms which isn't the case, separate instances will be used for each form

    ###### Returns

    true if the toolbar API is turned on by default

  - ### setGlobalToolbar

    public static void setGlobalToolbar(boolean gt)

    Enables/disables the Toolbar for all the forms in the application. This flag can be flipped via the theme constant `globalToobarBool`. Notice that the name of this method might imply that one toolbar instance will be used for all forms which isn't the case, separate instances will be used for each form

    ###### Parameters

    - `gt`: true to enable the toolbar globally

  - ### isPermanentSideMenu

    public static boolean isPermanentSideMenu()

    Creates a static side menu that doesn't fold instead of the standard sidemenu. This is common for tablet UI's where folding the side menu doesn't make as much sense.

    ###### Returns

    true if we will use a permanent sidemenu

  - ### setPermanentSideMenu

    public static void setPermanentSideMenu(boolean p)

    Creates a static side menu that doesn't fold instead of the standard sidemenu. This is common for tablet UI's where folding the side menu doesn't make as much sense.

    ###### Parameters

    - `p`: true to have a permanent side menu

  - ### setTitle

    public void setTitle(String title)

    Sets the title of the Toolbar.

    ###### Parameters

    - `title`: the Toolbar title

  - ### isTitleCentered

    public boolean isTitleCentered()

    Returns true if the title is centered via the layout

    ###### Returns

    true if the title is centered

  - ### setTitleCentered

    public void setTitleCentered(boolean cent)

    Makes the title align to the center accurately by doing it at the layout level which also takes into account right/left commands

    ###### Parameters

    - `cent`: whether the title should be centered

  - ### openSideMenu

    public void openSideMenu()
    This is a convenience method to open the left side menu bar. It's useful for cases where we want to place the menu button in a "creative way" in which case we can bind the side menu to this

  - ### isSideMenuShowing

    public boolean isSideMenuShowing()
    Returns true if the left or right side menu is open which is useful for walk through tours etc.

  - ### openRightSideMenu

    public void openRightSideMenu()
    This is a convenience method to open the right side menu bar. It's useful for cases where we want to place the menu button in a "creative way" in which case we can bind the side menu to this

  - ### closeSideMenu

    public void closeSideMenu()
    Closes the current side menu

  - ### closeSideMenu

    public void closeSideMenu(Runnable onFinish)

    Closes the current side menu and invokes `onFinish` once the side-menu dispose animation has completed and the Toolbar layered-pane dim has been detached. When no side menu is currently open `onFinish` runs synchronously.

    Tapping a command in the on-top side menu was previously implemented as `closeSideMenu()` followed by a synchronous `cmd.actionPerformed(evt)` on the same EDT call. If the command then showed a modal Dialog, the Dialog's event pump took over before the dispose animation had a chance to advance, the `detachToolbarLayeredPane` callback never fired, and the dim backdrop stayed visible after the Dialog was dismissed (issue #4979). `SideMenuBar.actionPerformed` now routes the command-fire through this `onFinish`, so the layered pane is guaranteed to be detached before the command runs.

    ###### Parameters

    - `onFinish`: callback to invoke once the side menu is closed, or `null` to skip

  - ### closeLeftSideMenu

    public void closeLeftSideMenu()
    Closes the left side menu

  - ### closeLeftSideMenu

    public void closeLeftSideMenu(Runnable onFinish)

    Closes the left side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached. When no left side menu is currently open `onFinish` runs synchronously. See #closeSideMenu(Runnable) for rationale (issue #4979).

    ###### Parameters

    - `onFinish`: callback to invoke once the menu is closed, or `null` to skip

  - ### closeRightSideMenu

    public void closeRightSideMenu()
    Closes the right side menu

  - ### closeRightSideMenu

    public void closeRightSideMenu(Runnable onFinish)

    Closes the right side menu and invokes `onFinish` once the dispose animation has completed and the Toolbar layered-pane dim has been detached. When no right side menu is currently open `onFinish` runs synchronously. See #closeSideMenu(Runnable) for rationale (issue #4979).

    ###### Parameters

    - `onFinish`: callback to invoke once the menu is closed, or `null` to skip

  - ### getTitleComponent

    public Component getTitleComponent()

    Returns the Toolbar title Component.

    ###### Returns

    the Toolbar title component

  - ### setTitleComponent

    public void setTitleComponent(Component titleCmp)

    Sets the Toolbar title component. This method allow placing any component in the Toolbar center instead of the regular Label. Can be used to place a TextField to perform search operations

    ###### Parameters

    - `titleCmp`: Component to place in the Toolbar center.

  - ### addCommandToOverflowMenu

    public Command addCommandToOverflowMenu(String name, Image icon, ActionListener ev)

    Adds a Command to the overflow menu

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### setBackCommand

    public Command setBackCommand(String title, ActionListener<ActionEvent> listener)

    Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable. This is functionally identical to `setBackCommand(title, Toolbar.BackCommandPolicy.AS_ARROW, listener);`

    ###### Parameters

    - `title`: command title

    - `listener`: action event for the back command

    ###### Returns

    the created command

  - ### setBackCommand

    public void setBackCommand(Command cmd)

    Sets the back command in the title bar to an arrow type and maps the back command hardware key if applicable. This is functionally identical to `setBackCommand(cmd, Toolbar.BackCommandPolicy.AS_ARROW);`

    ###### Parameters

    - `cmd`: the command

  - ### setBackCommand

    public Command setBackCommand(String title, Toolbar.BackCommandPolicy policy, ActionListener<ActionEvent> listener)

    Sets the back command in the title bar and in the form, back command behaves based on the given policy type

    ###### Parameters

    - `title`: command title

    - `policy`: the behavior of the back command in the title

    - `listener`: action event for the back command

    ###### Returns

    the created command

  - ### setBackCommand

    public void setBackCommand(Command cmd, Toolbar.BackCommandPolicy policy, float iconSize)

    Sets the back command in the title bar and in the form, back command behaves based on the given policy type

    ###### Parameters

    - `cmd`: the command

    - `policy`: the behavior of the back command in the title

    - `iconSize`: the size of the back command icon in millimeters

  - ### setBackCommand

    public void setBackCommand(Command cmd, Toolbar.BackCommandPolicy policy)

    Sets the back command in the title bar and in the form, back command behaves based on the given policy type

    ###### Parameters

    - `cmd`: the command

    - `policy`: the behavior of the back command in the title

  - ### addSearchCommand

    public void addSearchCommand(ActionListener callback, float iconSize)

    This method add a search Command on the right bar of the `Toolbar`. When the search Command is invoked the current `Toolbar` is replaced with a search `Toolbar` to perform a search on the Current Form.

    The callback ActionListener gets the search string and it's up to developer to do the actual filtering on the Form.

    It is possible to customize the default look of the search `Toolbar` with the following uiid's: `ToolbarSearch`, `TextFieldSearch` & `TextHintSearch`.

        Image duke = null;
        try {
            duke = Image.createImage("/duke.png");
        } catch(IOException err) {
            Log.e(err);
        }
        int fiveMM = Display.getInstance().convertToPixels(5);
        final Image finalDuke = duke.scaledWidth(fiveMM);
        Toolbar.setGlobalToolbar(true);
        Form hi = new Form("Search", BoxLayout.y());
        hi.add(new InfiniteProgress());
        Display.getInstance().scheduleBackgroundTask(()-> {
            // this will take a while...
            Contact[] cnts = Display.getInstance().getAllContacts(true, true, true, true, false, false);
            Display.getInstance().callSerially(() -> {
                hi.removeAll();
                for(Contact c : cnts) {
                    MultiButton m = new MultiButton();
                    m.setTextLine1(c.getDisplayName());
                    m.setTextLine2(c.getPrimaryPhoneNumber());
                    Image pic = c.getPhoto();
                    if(pic != null) {
                        m.setIcon(fill(pic, finalDuke.getWidth(), finalDuke.getHeight()));
                    } else {
                        m.setIcon(finalDuke);
                    }
                    hi.add(m);
                }
                hi.revalidate();
            });
        });

        hi.getToolbar().addSearchCommand(e -> {
            String text = (String)e.getSource();
            if(text == null || text.length() == 0) {
                // clear search
                for(Component cmp : hi.getContentPane()) {
                    cmp.setHidden(false);
                    cmp.setVisible(true);
                }
                hi.getContentPane().animateLayout(150);
            } else {
                text = text.toLowerCase();
                for(Component cmp : hi.getContentPane()) {
                    MultiButton mb = (MultiButton)cmp;
                    String line1 = mb.getTextLine1();
                    String line2 = mb.getTextLine2();
                    boolean show = line1 != null && line1.toLowerCase().indexOf(text) > -1 ||
                            line2 != null && line2.toLowerCase().indexOf(text) > -1;
                    mb.setHidden(!show);
                    mb.setVisible(show);
                }
                hi.getContentPane().animateLayout(150);
            }
        }, 4);

        hi.show();

    ###### Parameters

    - `callback`: gets the search string callbacks

    - `iconSize`: @param iconSize indicates the size of the icons used in the search/back in millimeters

  - ### showSearchBar

    public void showSearchBar(ActionListener<ActionEvent> callback)

    Shows the search bar manually which is useful for use cases of popping up search from code

    ###### Parameters

    - `callback`: gets the search string callbacks

  - ### removeSearchCommand

    public void removeSearchCommand()
    Removes a previously installed search command

  - ### addSearchCommand

    public void addSearchCommand(ActionListener callback)

    This method add a search Command on the right bar of the `Toolbar`. When the search Command is invoked the current `Toolbar` is replaced with a search `Toolbar` to perform a search on the Current Form.

    The callback ActionListener gets the search string and it's up to developer to do the actual filtering on the Form.

    It is possible to customize the default look of the search `Toolbar` with the following uiid's: `ToolbarSearch`, `TextFieldSearch` & `TextHintSearch`.

        Image duke = null;
        try {
            duke = Image.createImage("/duke.png");
        } catch(IOException err) {
            Log.e(err);
        }
        int fiveMM = Display.getInstance().convertToPixels(5);
        final Image finalDuke = duke.scaledWidth(fiveMM);
        Toolbar.setGlobalToolbar(true);
        Form hi = new Form("Search", BoxLayout.y());
        hi.add(new InfiniteProgress());
        Display.getInstance().scheduleBackgroundTask(()-> {
            // this will take a while...
            Contact[] cnts = Display.getInstance().getAllContacts(true, true, true, true, false, false);
            Display.getInstance().callSerially(() -> {
                hi.removeAll();
                for(Contact c : cnts) {
                    MultiButton m = new MultiButton();
                    m.setTextLine1(c.getDisplayName());
                    m.setTextLine2(c.getPrimaryPhoneNumber());
                    Image pic = c.getPhoto();
                    if(pic != null) {
                        m.setIcon(fill(pic, finalDuke.getWidth(), finalDuke.getHeight()));
                    } else {
                        m.setIcon(finalDuke);
                    }
                    hi.add(m);
                }
                hi.revalidate();
            });
        });

        hi.getToolbar().addSearchCommand(e -> {
            String text = (String)e.getSource();
            if(text == null || text.length() == 0) {
                // clear search
                for(Component cmp : hi.getContentPane()) {
                    cmp.setHidden(false);
                    cmp.setVisible(true);
                }
                hi.getContentPane().animateLayout(150);
            } else {
                text = text.toLowerCase();
                for(Component cmp : hi.getContentPane()) {
                    MultiButton mb = (MultiButton)cmp;
                    String line1 = mb.getTextLine1();
                    String line2 = mb.getTextLine2();
                    boolean show = line1 != null && line1.toLowerCase().indexOf(text) > -1 ||
                            line2 != null && line2.toLowerCase().indexOf(text) > -1;
                    mb.setHidden(!show);
                    mb.setVisible(show);
                }
                hi.getContentPane().animateLayout(150);
            }
        }, 4);

        hi.show();

    ###### Parameters

    - `callback`: gets the search string callbacks

  - ### addCommandToOverflowMenu

    public void addCommandToOverflowMenu(Command cmd)

    Adds a Command to the overflow menu

    ###### Parameters

    - `cmd`: a Command

  - ### getOverflowCommands

    public Iterable<Command> getOverflowCommands()

    Returns the commands within the overflow menu which can be useful for things like unit testing. Notice that you should not mutate the commands or the iteratable set in any way!

    ###### Returns

    the commands in the overflow menu

  - ### addCommandToSideMenu

    public Command addCommandToSideMenu(String name, Image icon, ActionListener ev)

    Adds a Command to the left or right side navigation menu according to the state of RTL.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addCommandToLeftSideMenu

    public Command addCommandToLeftSideMenu(String name, Image icon, ActionListener ev)

    Adds a Command to the left side navigation menu

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addCommandToRightSideMenu

    public Command addCommandToRightSideMenu(String name, Image icon, ActionListener ev)

    Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing)

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addComponentToSideMenu

    public void addComponentToSideMenu(Component cmp)

    Adds a Component to the left or right side navigation menu, according to the state of RTL.

    ###### Parameters

    - `cmp`: c Component to be added to the menu

  - ### addComponentToSideMenu

    protected void addComponentToSideMenu(Container menu, Component cmp)

    This method is responsible to add a Component to the left or right side navigation panel according to the state of RTL.

    ###### Parameters

    - `menu`: @param menu the Menu Container that was created in the constructSideNavigationComponent() method

    - `cmp`: the Component to add to the side menu

  - ### addComponentToSideMenu

    public void addComponentToSideMenu(Component cmp, Command cmd)

    Adds a Component to the left or right side navigation menu, according to the state of RTL. The Component is added to the navigation menu and the command gets the events once the Component is being pressed.

    ###### Parameters

    - `cmp`: c Component to be added to the menu

    - `cmd`: a Command to handle the events

  - ### addMaterialCommandToLeftSideMenu

    public Command addMaterialCommandToLeftSideMenu(String name, char icon, ActionListener ev)

    Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToRightSideMenu

    public Command addMaterialCommandToRightSideMenu(String name, char icon, ActionListener ev)

    Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToSideMenu

    public Command addMaterialCommandToSideMenu(String name, char icon, float size, ActionListener ev)

    Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size in millimeters for the icon

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToSideMenu

    public Command addMaterialCommandToSideMenu(String name, char icon, ActionListener ev)

    Adds a Command to the left or right side navigation menu (according to the state of RTL) with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToLeftSideMenu

    public Command addMaterialCommandToLeftSideMenu(String name, char icon, float size, ActionListener ev)

    Adds a Command to the left side navigation menu with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size in millimeters for the icon

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToRightSideMenu

    public Command addMaterialCommandToRightSideMenu(String name, char icon, float size, ActionListener ev)

    Adds a Command to the right side navigation menu with a material design icon reference `com.codename1.ui.FontImage` (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size in millimeters for the icon

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToRightBar

    public Command addMaterialCommandToRightBar(String name, char icon, ActionListener ev)

    Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToRightBar

    public Command addMaterialCommandToRightBar(String name, char icon, float size, ActionListener ev)

    Adds a Command to the TitleArea on the right side with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size of the icon in millimeters

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToLeftBar

    public Command addMaterialCommandToLeftBar(String name, char icon, ActionListener ev)

    Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToLeftBar

    public Command addMaterialCommandToLeftBar(String name, char icon, float size, ActionListener ev)

    Adds a Command to the TitleArea on the left side with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size in millimeters for the icon

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToOverflowMenu

    public Command addMaterialCommandToOverflowMenu(String name, char icon, ActionListener ev)

    Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addMaterialCommandToOverflowMenu

    public Command addMaterialCommandToOverflowMenu(String name, char icon, float size, ActionListener ev)

    Adds a Command to the overflow menu with a material design icon reference `com.codename1.ui.FontImage`.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `size`: size in millimeters for the icon

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addCommandToSideMenu

    public void addCommandToSideMenu(Command cmd)

    Adds a Command to the left or right side navigation menu according to the state of RTL.

    ###### Parameters

    - `cmd`: a Command

  - ### addCommandToLeftSideMenu

    public void addCommandToLeftSideMenu(Command cmd)

    Adds a Command to the left side navigation menu

    ###### Parameters

    - `cmd`: a Command

  - ### addCommandToRightSideMenu

    public void addCommandToRightSideMenu(Command cmd)

    Adds a Command to the right side navigation menu (it requires a permanent sidemenu or an onTop mode sidemenu, otherwise it does nothing).

    ###### Parameters

    - `cmd`: a Command

  - ### getLeftSideMenuButton

    public Button getLeftSideMenuButton()

    Allows runtime manipulation of the side menu button, notice this will only work after the menu was created

    ###### Returns

    a button or null if the menu isn't there yet

  - ### getRightSideMenuButton

    public Button getRightSideMenuButton()

    Allows runtime manipulation of the side menu button, notice this will only work after the menu was created

    ###### Returns

    a button or null if the menu isn't there yet

  - ### getOverflowButton

    public Button getOverflowButton()

    Allows runtime manipulation of the overflow button, notice this will only work after the menu was created

    ###### Returns

    a button or null if the menu isn't there yet

  - ### setComponentToSideMenuSouth

    public void setComponentToSideMenuSouth(Component sidemenuSouthComponent)

    Places a component in the south portion (bottom) of the left side menu. Notice this only works with on-top side menu and the permanent side menu. Setting this value to null will remove the existing component. Only one component can be placed in the south but it can be a container that includes many components

    ###### Parameters

    - `sidemenuSouthComponent`: @param sidemenuSouthComponent the new component to place in the south or null to remove the current component

  - ### setComponentToRightSideMenuSouth

    public void setComponentToRightSideMenuSouth(Component sidemenuSouthComponent)

    Places a component in the south portion (bottom) of the right side menu. Notice this only works with on-top side menu and the permanent side menu. Setting this value to null will remove the existing component. Only one component can be placed in the south but it can be a container that includes many components

    ###### Parameters

    - `sidemenuSouthComponent`: @param sidemenuSouthComponent the new component to place in the south or null to remove the current component

  - ### addComponentToLeftSideMenu

    public void addComponentToLeftSideMenu(Component cmp, Command cmd)

    Adds a Component to the left side navigation menu. The Component is added to the navigation menu and the command gets the events once the Component is being pressed.

    ###### Parameters

    - `cmp`: c Component to be added to the menu

    - `cmd`: a Command to handle the events

  - ### addComponentToRightSideMenu

    public void addComponentToRightSideMenu(Component cmp, Command cmd)

    Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing). The Component is added to the navigation menu and the command gets the events once the Component is being pressed.

    ###### Parameters

    - `cmp`: c Component to be added to the menu

    - `cmd`: a Command to handle the events

  - ### addComponentToLeftSideMenu

    public void addComponentToLeftSideMenu(Component cmp)

    Adds a Component to the left side navigation menu.

    ###### Parameters

    - `cmp`: c Component to be added to the menu

  - ### addComponentToRightSideMenu

    public void addComponentToRightSideMenu(Component cmp)

    Adds a Component to the right side navigation menu (it requires a permanent sidemenu or an onTop sidemenu, otherwise it does nothing).

    ###### Parameters

    - `cmp`: c Component to be added to the menu

  - ### findCommandComponent

    public Button findCommandComponent(Command c)

    Find the command component instance if such an instance exists

    ###### Parameters

    - `c`: the command instance

    ###### Returns

    the button instance

  - ### addCommandToRightBar

    public Command addCommandToRightBar(String name, Image icon, ActionListener ev)

    Adds a Command to the TitleArea on the right side.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### removeCommand

    public void removeCommand(Command cmd)

    Removes a Command from the MenuBar

    ###### Parameters

    - `cmd`: Command to remove

  - ### addCommandToRightBar

    public void addCommandToRightBar(Command cmd)

    Adds a Command to the TitleArea on the right side.

    ###### Parameters

    - `cmd`: a Command

  - ### addCommandToLeftBar

    public Command addCommandToLeftBar(String name, Image icon, ActionListener ev)

    Adds a Command to the TitleArea on the left side.

    ###### Parameters

    - `name`: the name/title of the command

    - `icon`: the icon for the command

    - `ev`: the even handler

    ###### Returns

    a newly created Command instance

  - ### addCommandToLeftBar

    public void addCommandToLeftBar(Command cmd)

    Adds a Command to the TitleArea on the left side.

    ###### Parameters

    - `cmd`: a Command

  - ### getRightBarCommands

    public Iterable<Command> getRightBarCommands()

    Returns the commands within the right bar section which can be useful for things like unit testing. Notice that you should not mutate the commands or the iteratable set in any way!

    ###### Returns

    the commands in the overflow menu

  - ### getLeftBarCommands

    public Iterable<Command> getLeftBarCommands()

    Returns the commands within the left bar section which can be useful for things like unit testing. Notice that you should not mutate the commands or the iteratable set in any way!

    ###### Returns

    the commands in the overflow menu

  - ### getMenuBar

    public MenuBar getMenuBar()

    Returns the associated SideMenuBar object of this Toolbar.

    ###### Returns

    the associated SideMenuBar object

  - ### showOverflowMenu

    protected Command showOverflowMenu(Dialog menu)

  - ### createOverflowCommandList

    protected List createOverflowCommandList(Vector commands)

    Creates the list component containing the commands within the given vector used for showing the menu dialog

    ###### Parameters

    - `commands`: list of command objects

    ###### Returns

    List object

  - ### initTitleBarStatus

    protected void initTitleBarStatus()
    Adds a status bar space to the north of the Component, subclasses can override this default behavior.

  - ### setScrollOffUponContentPane

    public void setScrollOffUponContentPane(boolean scrollOff)

    Sets the Toolbar to scroll off the screen upon content scroll. This feature can only work if the Form contentPane is scrollableY

    ###### Parameters

    - `scrollOff`: @param scrollOff if true the Toolbar needs to scroll off the screen when the Form ContentPane is scrolled

  - ### hideToolbar

    public void hideToolbar()
    Hide the Toolbar if it is currently showing

  - ### showToolbar

    public void showToolbar()
    Show the Toolbar if it is currently not showing

  - ### animate

    public boolean animate()
    Description copied from class: `Component`

    Allows the animation to reduce "repaint" calls when it returns false. It is called once for every frame. Frames are defined by the `com.codename1.ui.Display` class.

    ###### Returns

    true if a repaint is desired or false if no repaint is necessary

    Specified by:
      `animate` in interface `Animation`
    Overrides:
      `animate` in class `Component`

  - ### createSideNavigationComponent

    protected Container createSideNavigationComponent(Vector commands, String placement)

    Creates the side navigation component with the Commands.

    ###### Parameters

    - `commands`: the Command objects

    ###### Returns

    the Component to display on the side navigation

  - ### constructSideNavigationComponent

    protected Container constructSideNavigationComponent()
    Creates an empty left side navigation panel.

  - ### constructRightSideNavigationComponent

    protected Container constructRightSideNavigationComponent()
    Creates an empty right side navigation panel.

  - ### addComponentToLeftSideMenu

    protected void addComponentToLeftSideMenu(Container menu, Component cmp)

    This method responsible to add a Component to the left side navigation panel.

    ###### Parameters

    - `menu`: @param menu the Menu Container that was created in the constructSideNavigationComponent() method

    - `cmp`: the Component to add to the side menu

  - ### addComponentToRightSideMenu

    protected void addComponentToRightSideMenu(Container menu, Component cmp)

    This method responsible to add a Component to the right side navigation panel.

    ###### Parameters

    - `menu`: @param menu the Menu Container that was created in the constructSideNavigationComponent() method

    - `cmp`: the Component to add to the side menu

  - ### getSideMenuCommands

    public Iterable<Command> getSideMenuCommands()

    Returns the commands within the left side menu which can be useful for things like unit testing. Notice that you should not mutate the commands or the iteratable set in any way!

    ###### Returns

    the commands in the left side menu

  - ### getRightSideMenuCommands

    public Iterable<Command> getRightSideMenuCommands()

    Returns the commands within the right side menu which can be useful for things like unit testing. Notice that you should not mutate the commands or the iteratable set in any way!

    ###### Returns

    the commands in the right side menu

  - ### removeOverflowCommand

    public void removeOverflowCommand(Command cmd)

    Removes the given overflow menu command, notice that this has no effect on the menu that is currently showing (if it is currently showing) only on the upcoming iterations.

    ###### Parameters

    - `cmd`: the command to remove from the overflow

  - ### setRightSideMenuCmdsAlignedToLeft

    public void setRightSideMenuCmdsAlignedToLeft(boolean toLeft)

    Normally on a right side menu the alignment should be "mirrored" in comparision with the left side menu, also for non-RTL languages: this method allows to change this default behaviour for non-RTL languages, forcing the alignment of the Commands of the right side menu to left. Note that for RTL languages this method does nothing. This method should be called before adding commands to the right side menu.

    ###### Parameters

    - `toLeft`: false is the default, true changes the alignment.